Artevo
#002 / Previous / Umut Can Ozyar
An AI museum guide designed to explain artworks in context inside any museum.
A product experiment focused on making cultural context more legible, useful, and conversational without losing the specifics of the artwork itself.
Details
Artevo was an exploration of what an AI guide could feel like inside a museum context. The goal was not to replace labels or curatorship, but to help visitors ask follow-up questions and receive contextual answers that stayed grounded in the artwork they were standing in front of.
The product design problem was mostly about restraint. A museum guide needs to be informative without turning every object into a generic chatbot session, so the work focused on framing, pacing, and making the interaction feel like interpretation rather than content overload.
It was also a useful test of how interface tone changes trust. In this setting, clarity and context mattered more than novelty, and that shaped both the conversational behavior and the surrounding product copy.
Demo
Archived concept demo
This project is no longer live, but the page documents the product framing and the interaction model the prototype was built around.